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- // texture normal {} attribute
- // create a texture that has a bumpiness corresponding to color index
- // image maps into X-Y plane from <0,0,0> to <1,1,0>
- bump_map
- { // uses image color or index as bumpiness
- gif "plasma3.gif" // the file to read (iff/gif/tga/dump/pot)
- map_type 0 // 0=planar, 1=spherical, 2=cylindrical, 5=torus
- interpolate 2 // 0=none, 1=linear, 2=bilinear, 4=normalized distance
- // [use_color | use_index]
- // [once]
- bump_size 0.5 // 0…3
- } // bump_map
-